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Saying No In The Age Of Coding Agents

Current times have these properties:

This is convincing me that the most important skill now is to develop a sense of what projects to say no to; one should have criteria for picking projects.

Here are mine:

  1. Is it fun? Does working on it give me energy? Do I feel joyful?
  2. Is it relevant to mitigating catastrophic risk from AI?
    1. Is it urgent? Is it important to know the answer now as opposed to 6-12 months from now (when the cost of working on it will likely have at least halved due to increase in LLM capabilities)
    2. Is it impactful? Does it provide an actionable answer?
  3. How many other people are working on answering the same question, or solving the same problem?
    • E.g. this is a good reason to not worry about certain open source bugs or features.
    • This also implies that sharing things earlier is better. It’s time to ship posts!

2/3 are a very standard EA decision principles. I think one 1 is important too! Fun is a strong signal from your body about alignment!

Author: Elle Najt

Email: LNAJT4@gmail.com

Created: 2026-04-04 Sat 17:34

Emacs 30.2 (Org mode 9.7.11)